Asphalt 9 strikes most as another clunky mobile racing game, but in fact it’s not, it’s far from that.
You go to school and at lunch, you hear some people chat about a brand new game they’ve all been playing, intrigued you turn on your phone, go to the App Store and download it for yourself.
You instantly are hooked with the fast action gameplay and the cartoonish, yet detailed graphics. Because that’s how the game spread, you got told about the game from someone else, tested it and got hooked. And the game is surprisingly easy to run. My old Motorola G4 play managed to run it at around 30 fps, which baffled most players as to how it runs well on most phones.

Asphalt 9 is a mobile arcade racing game released back in 2020, and was and still is quite popular. The game, published by Gameloft, was more polished yet still similar to its predecessor, asphalt 8.

Asphalt 9 was vastly different to asphalt 8, with more polished visuals and more content to play through. Although it is a primarily mobile game, it still feels polished, with visuals competing with another popular arcade racing game, Need for Speed No Limits.
The game series, which was started 2004 on the Nintendo DS with the release Asphalt Urban GT, was and will always be unique.

How is it unique? Well the game studio managed to pull off one of the most important aspects of the game almost to perfection, and that is the low requirements for the game to run smoothly while still being amazing to look at.
The studio managed to do this by using low resolution textures in conjunction with amazingly executed graphical effects to create a masterpiece of engineering.
Although you may think that this is a perfect game, there are a few cracks that appear within the game, the slow turning speed while in the air creates frustrating gameplay, as well as the old outdated nitro bar making the game seem almost identical to its predecessor, and feels clunky to play.
In conclusion, the game is very well engineered but it isn’t the best that Gameloft could have created at the time of release.